Action Node Icons
 
 
 

When an action macro is being recorded or is current, each action in the action macro file is represented by a node in the Action tree.

To help determine the type of action or input used during the recording of an action macro, icons are displayed next to each one of the nodes on the Action tree. The following table explains what each of the different action nodes represent and the icon that is displayed next to them in the Action tree.

Icon Action Node Name Description

Pause for User Input Designates that a pause for input will be made for the action during playback.

User Text Message A user message will be displayed for this action during playback.

Insert Base Point A request to specify a base point will be made for the action during playback.

Command Node that contains all recorded input for a command.

Action Macro Top level node that contains all the actions associated with the current action macro.

Absolute Coordinate Point An absolute coordinate value based on the point acquired during recording.

Relative Coordinate Point A relative coordinate value based on the previous coordinate value in the action macro.

Prompt Interaction/Keyword A prompt/keyword interaction. This action node cannot be changed to request user input.

Angle An angle value.

Distance A distance value.

Real (Double) A real or double number value.

Integer An integer number value.

String A text string value.

Scale Factor A scaling percentage value.

Color A color value.

Selection Results The final selection set that is used by a command. It contains a node for each sub-selection.

Macro-created object Selection A selection that contains only the objects that have been created within the current action macro.

Use Pick First Selection The existing selection will be replaced by the objects selected before the start of the playback for the action macro.

Request User Input (Selection) A request for a new selection.

Properties Palettes Indicates that a change was made with the Properties palette or Quick Properties panel.

Property Property change made with the Properties palette or Quick Properties panel.

Object Filtering A selection with an object filter applied via either the Properties palette or the Quick Properties panel. Indicates which object filter type was used.

Modal Dialog A node that contains the recorded dialog box that will be displayed during playback.

View Change (Observation Change) A view change occurred that was not explicitly made by a command or coordinate change.

UCS Change UCS change that was not explicitly made by a command or coordinate change.
Quick Reference
Commands